Minimal Particle Simulator
About the Project
What is it?
An OpenGL ES compute shader based particle simulator that runs entirely on your phone's GPU. Watch as hundreds of thousands of particles interact in real-time.
How it Works
Uses compute shader magic to calculate every particle's position in parallel, making the simulation smooth on mobile.
Open Source
The entire project is open source and available on GitHub. Built with C++ and OpenGL ES, focusing on performance and visual aesthetics.