Minimal Particle Simulator

About the Project

What is it?

An OpenGL ES compute shader based particle simulator that runs entirely on your phone's GPU. Watch as hundreds of thousands of particles interact in real-time.

How it Works

Uses compute shader magic to calculate every particle's position in parallel, making the simulation smooth on mobile.

Open Source

The entire project is open source and available on GitHub. Built with C++ and OpenGL ES, focusing on performance and visual aesthetics.